Tag Archives: games

Hacking Nintendo Switch games is going to get harder and harder – Gearrice

Nintendo is determined to fight against the piracy of its video games, in particular those of the Switch console. The Japanese firm is stepping up legal action to protect its copyrights and its market, with concrete results.

Source: Nintendo

Nintendo is firmly committed to the fight against piracy of its video games, with a particular focus on those for the Switch console. The Japanese company is stepping up its efforts by taking numerous legal actions to defend its copyrights and preserve its market, and these actions are already bearing tangible fruit.

The Gary Bowser case in the United States

The Gary Bowser case is a prime example of Nintendo’s fight against piracy. Bowser, whose financial involvement in the Team Xecuter hacker group was minimal, did not deny being a member of…


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Celtics Hosting Two Bill Russell Dedicated Tribute Games, Including Opening Night, When They’ll Unveil Uniform He Collaborated On

This season, the NBA will honor the life and legacy of Bill Russell by retiring his number 6 jersey throughout the league. It’s the first jersey number the NBA has retired. As a side note, those currently wearing number 6, such as LeBron James, are grandfathered, though it would be a classy gesture to switch numbers.


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On Fogame you can now rent games using servers dedicated to you

In the new Fogame Hub hosting, even those who don’t understand how to use online games will get all the benefits of a dedicated gaming server.

To use this interface, you don’t have to run to any level of hardware and software. This allows you to run the ware with the console. When buying a game, you just need to select a game, and a map of where to connect and a location. If possible, on your own. There’s no ping.

On Fogame Hub, it is available for rent. The list will be updated forever. All the details link up.


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How Dedicated Servers Are Keeping Games And Their Communities Alive

This article is sponsored by OVHcloud.

We have a lot to thank dedicated servers for. The way it usually goes with most online multiplayer games is the following: The person who starts the game becomes the ‘host’ as well as being a ‘client’ like every other player who’s also involved in that particular session. The problem is, if the client-host has an unstable or slow internet connection, it can lead to sluggish load times, lag, lost save files, and dreaded crashes. Obviously, this is no bueno.

The simple solution? Dedicated servers, which take the burden of hosting away from the person who first creates the game, and handballs it to – as the name suggests – a dedicated server tasked solely with handling things like keeping…


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