Tag Archives: Void

How to Setup Multiplayer in Unreal Engine? | by Infinity Void | Nov, 2023

Setting up multiplayer in Unreal Engine can be a challenge for indie developers, small studios, or 3D artists. The complexities involve not only writing logic for multiplayer games but also managing the building and updating process for both client and server builds, along with redeploying them on cloud servers. Integration with cloud providers like AWS Gamelift or Playfab often adds another layer of complexity due to intricate SDKs.

At Infinity Void, we’ve devised a solution to tackle these challenges. Our platform allows you to host your multiplayer applications effortlessly, eliminating concerns about packaging and deploying dedicated servers. While your code must be structured for a multiplayer setup, there’s no need to build your Unreal Engine from source to package a dedicated…


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Unreal Engine Project on Web for Free | by Infinity Void | Nov, 2023

As Unreal developers, we’ve all been searching for solutions to host our Unreal Engine applications on the web after Epic Games dropped support for HTML 5. You’ve likely explored pixel streaming but may have encountered budget constraints, making it unsustainable to run applications on pixel streaming.

Viewing this from a different angle, when we use pixel streaming, our users and customers become our company’s most significant expense. More users translate to higher costs, undermining the purpose of creating applications and games. For multiplayer projects, the challenge extends beyond pixel streaming, involving dedicated servers and real-time communication features like voice and text chat. How can we make this sustainable and implement a different business model?

This is where…


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