Gaming has quickly become one of the largest entertainment mediums in the modern world. This multi-billion dollar industry has seen a gradual shift from a single-player focus to a stronger emphasis on shared gaming and multiplayer experiences. While in the past, games predominantly were known as single-player mediums, nowadays, gaming is rather dominated by an ever-growing multiplayer industry, focusing on online microtransactions and cosmetic sales to drive up sales. For better or worse, the games themselves are mostly dependent on the servers of their original developers or publishers in order to provide this multiplayer experience.
Now, while the majority of gamers are fine with the conditions of the games as hosted by the publishers or developers, there are certain scenarios…
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